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AI Insights · Timothy · October 2021

Top 5 iOS Turn-Based Tactics Games in Central America Q3 2021

Explore the performance of the top 5 turn-based tactics games on iOS in Central America during Q3 2021, highlighting key trends in weekly downloads, revenue, and active users.

Top 5 iOS Turn-Based Tactics Games in Central America Q3 2021

Performance of Top 5 iOS Turn-Based Tactics Games in Central America Q3 2021

In the third quarter of 2021, the top 5 turn-based tactics games on iOS in Central America demonstrated varied performance trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed insight into these metrics.

Bowmasters - Multiplayer Game

Bowmasters - Multiplayer Game by Playgendary Limited saw weekly downloads fluctuate, peaking at around 7.4K in early July before gradually declining to approximately 5K by the end of September. Revenue for the game experienced a steady increase, reaching around $2.5K in mid-August but dropped to about $1.5K by late September. The game maintained a significant number of weekly active users, hovering around 100K, with a slight decline to approximately 87K towards the end of the quarter.

Tank Stars

Tank Stars from AI Games FZ showed a consistent number of weekly downloads, averaging around 3.5K but dipping to about 2.1K in mid-September. Revenue trends were modest, peaking at around $1.8K at the end of September. The game's weekly active users remained relatively steady, averaging around 16K throughout the quarter.

Warling Worm: Total Armageddon

Warling Worm: Total Armageddon by Duong Nguyen saw a notable increase in weekly downloads, from 60 in late June to 426 in mid-September. Revenue, however, remained minimal, with the highest recorded at $25 in early August. The game’s weekly active users showed growth, rising from around 2.2K in June to about 2.8K by the end of September.

Block Gun Pixel Wars 3D: Team Strike

Block Gun Pixel Wars 3D: Team Strike by App Holdings had stable weekly downloads, averaging around 190, but saw a drop to 88 in late August. Revenue remained low, peaking at $17 in mid-July. The game’s weekly active users were consistent, averaging around 1K throughout the quarter.

The Walking Dead No Man's Land

The Walking Dead No Man's Land from Deca Live Operations GmbH experienced a steady increase in weekly revenue, peaking at approximately $315 in late August. Weekly downloads fluctuated, with a high of 234 in late August. The game’s weekly active users remained stable, averaging around 250 during the quarter.

For more detailed insights into the performance of these games and other market trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021